EARTH
4Merry Melffys
Archetype:
Melffy
ATK:
1500
DEF:
1000
View:
4819
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.
Merry Melffys — Power Evaluation
Final Score: 59 ± 6 · Confidence: Medium
- Intrinsic: 57.1 · Deck: 60.2 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Board breaker, Recovery/Recursion
Why it scores here
Merry Melffys converts a single field presence into tempo: its on-summon effect returns a face-up monster to hand, and its response effect lets it return itself to the Extra Deck to Special Summon a Melffy Xyz. Its 400/400 deck presence and about 1.02 copies per deck confirm it is a reliably run, cheap piece across 76 archetypes, but that frequency is not counted as power. Its high ATK is irrelevant. The score stays moderate because the combo evidence is empty, so conversion and synergy rest on text inference, and both effects only work from the field and are once-per-turn each.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Present in 400 of 400 sampled decks at about 1 copy each, but the card is a Synchro that needs a Tuner plus non-Tuner on the field, so access depends on setup (observed; Tuner requirement verified from text). |
| Combo & Conversion | 55 | No recorded boards exist, so conversion is text-only: it bounces a blocker and can pivot into a Melffy Xyz from the Extra Deck (inferred from text; no combo examples). |
| Resource Economy | 50 | The bounce and self-return are tempo plays rather than card advantage, and returning itself to the Extra Deck is a recycle, not a draw or refuel (verified from text). |
| Effect & Interaction | 55 | The response effect reacts to an opponent's Normal or Special Summon or an attack on it, and the on-summon bounce hits an opponent's monster, but it does not negate anything (verified from text; decks show no interaction data). |
| Material Utility | 40 | As a Synchro it is not a clean generic material body, and its Melffy-specific Xyz target limits its use as material outside that archetype (inferred from text). |
| Resilience & Flexibility | 50 | It works only from the field, each effect is once per turn, and removing or negating it ends both effects; deck spread across many archetypes adds some redundancy (verified from text; observed from decks). |
| Deck-Building Efficiency | 70 | One copy is run in nearly every deck with no garnet or lock restriction, which makes it cheap to include (observed from copies per deck; no legal copies data). |
Calculation
Weight profile: 0.7 Starter / Combo enabler + 0.3 Board breaker. Intrinsic ≈ 57.1, Deck ≈ 60.2, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Bounce on Special Summon removes an opposing monster from the field and returns itself to the Extra Deck when needed (verified from text)
- Reactive pivot: responds to an opponent's summon or attack by summoning a Melffy Xyz from the Extra Deck (verified from text)
- Near-universal deck inclusion at one copy each across 76 archetypes (observed)
Weaknesses
- Both effects work only while it is on the field and are once per turn each (verified from text)
- Synchro summon needs a Tuner and a non-Tuner, which limits access (verified from text)
- No combo recordings, so starter, payoff and end-board roles are unconfirmed (verified from data gaps)
Counters / choke points
- Anything that removes it from the field or negates its effects stops both effects (inferred from text; no counter evidence supplied)
Best use
Starter / Combo enabler with a board-breaking bounce; secondary Recovery/Recursion through the self-return. Decks: Melffy, Yummy. Suggested copies: 1.
Evidence & gaps
- Verified: Field-only effects: on-summon bounce of a face-up monster to hand, and a response effect that returns itself to the Extra Deck to Special Summon a Melffy Xyz; Each effect is once per turn; Synchro summon requires a Tuner plus non-Tuner
- Observed: Present in 400 of 400 decks, about 1.02 copies on average, 76 distinct archetypes; Top partners include Ash Blossom & Joyous Spring (86%) and Mulcharmy Fuwalos (80.5%); Usage statistics show 75–100% inclusion in 8 archetype/gameplay pairs at 1 copy
- Inferred: Accessibility is limited by Tuner and non-Tuner setup; Its tempo and pivot value over the bounce and summon effects is an estimate, since there are no combo boards
- Data gaps: no combos supplied — combo conversion is text-only inference no rulings supplied — timing interactions with summons and attacks unverified no banlist token — assumed 3 copies (unlimited) legal copies is empty — no legal-copies modifier applied no dated metagame sample — meta power left null only one guide mention — human role context is thin






